I want to create two thumbnails from the same source image. The following code only makes my first thumbnail, but will not create the second one. Why is that? Is it because the config array is passed into the constructor and an object cannot be instantiated twice?
$config['image_library'] = 'gd2'; $config['source_image'] = $fullPath; $config['create_thumb'] = true; $config['maintain_ratio'] = true; $config['width'] = 256; $config['height'] = 256; $config['master_dim'] = 'width'; $config['thumb_marker'] = IMAGE_LARGE;
$this->load->library('image_lib', $config); $this->image_lib->resize();
$config['width'] = 128; $config['height'] = 128; $config['thumb_marker'] = IMAGE_SMALL;
$this->load->library('image_lib', $config); $this->image_lib->resize();
Image resizing and cropping can take up a lot of repetitive code. I added an image library to the Wiki that I use to create thumbs and resized versions of images (square or not).
By default, images are squared from the center, but this can be offset, too.
Example usage:
function image () { $original = 'test_image.jpg'; $new = 'test_image_altered.jpg'; $originalPath = '/full/path/to/original/image/folder/'; $newPath = '/full/path/to/altered/image/folder/'; $maxSize = 150; $this->load->library('images'); // Create square and resized image example $this->images->squareThumb($originalPath . $original, $newPath . $new, $maxSize); // Create resized image example $this->images->resize($originalPath . $original, $maxSize, $maxSize, $newPath . $new); // Create square image image $this->images->square($originalPath . $original, $newPath . $new); }
Let me know what you think. Here’s the URL: http://codeigniter.com/wiki/Category:Libraries::Images/
Hello,
how do I use the image lib to resize images stored in a folder?
folders
img
System
Application
foreach ($query->result() as $row)
{
echo $row->imagePath;
}
I tried
$config['image_library'] = 'gd2';
$config['source_image'] = '/img/'.$row->imagePath;
$config['create_thumb'] = TRUE;
$config['maintain_ratio'] = TRUE;
$config['width'] = 75;
$config['height'] = 50;
$this->load->library('image_lib', $config);
$d = $this->image_lib->resize();
echo $d;
Thanks
Hi,
Part of my forum is a wallpaper section.
When I attach an image it is being resized - meaning if I have a 2000x1800 Wallpaper and attach it - then click on the Thumbnail - then click on the fashbox - it will give me a very resized image in the actual browser,
Where can I change that?
BTW: if I set my resize to no in the admincp - I cannot attach images via the new attachment system.
I can select the image to upload - then it uploads - but when finished and before I have to click insert image it shows a red X beside the image that I tried to upload.
I'm working off an unmodified copy of SB 3.0.1
I've got a full-sized image that exceeds the viewport slightly, but the script doesn't seem to be resizing it all. I've tried tossing in the handleOversize: "resize", but no luck.
According to the demo on the homepage, there should be dynamic resizing of large images -- hey that's the point of having that tiger image up there in the first place, eh? To show drag, resize, and clip. Well, this is not happening. 
Thoughts? Suggestions?
Hello,
I am using to external images to place one on top of the other but its not working correctly
This image is to be on top: http://www.everyday-taichi.com/image...utube-play.jpg
This Image is to be on the bottom: http://img.youtube.com/vi/7Lfyk9yQPYk/default.jpg
This is what I have so far but its like cutting away at the images: http://JneroCorp.com/test.php
Here is the code I have:
Code:
<?php
$src = imagecreatefromjpeg( 'http://img.youtube.com/vi/7Lfyk9yQPYk/default.jpg' );
$dst = imagecreatefromjpeg( 'http://www.everyday-taichi.com/image-files/youtube-play.jpg' );
imagecopymerge( $dst, $src, 1, 1, 0, 0, 200, 200, 80 );
header( 'Content-type: image/jpeg' );
imagejpeg( $dst );
imagedestroy( $src );
imagedestroy( $dst );
?>
Code for getting images from iPhone Image Album:
var a = Titanium.UI.createAlertDialog({title:'Image Pickert',message:'Do you want to select an image',buttonNames:['Yes','No']});
a.show();
a.addEventListener('click',function(e){
if (e.index == 0){
Titanium.Media.openPhotoGallery({
success: function(image,details){
$("#img1").attr('src',image.url);
},
error: function(error){
},
cancel: function()
{
},
allowImageEditing:true
});
}else{
//$("#img1").attr('src','default_app_logo.png');
document.getElementById("img1").setAttribute("src","default_app_logo.png");
document.getElementById('img1').onclick=function(){
Titanium.UI.currentWindow.fireEvent('yahoo.open',{eventData:'blah'});
};
}
});
I discovered the problem with this image, and why I was getting browser-based resizing (leading to scrollbars) instead Shadowbox's resizing engine...
The image ended with an uppercase .JPG extension instead of a lowercase .jpg
An uppercase extension will break the resizing script.
hi
i am trying to resize an image to thumbnail size. the code below is working. but the problem with this is when my image is resizes to thumbnail size then its quality gets bad. so how can i maintain the quality of the image after resizing it?
Code:
<?php
function imagetothumb($imagename, $extension) {
$save = "thumb/".$imagename;
$filename = $imagename;//'image.jpg';
$percent = 0.05;
//$width = 50;
//$height = 50;
header('Content-type: image/'.$extension);
list($width, $height) = getimagesize($filename);
$newwidth = $width * $percent;
$newheight = $height * $percent;
$thumb = imagecreatetruecolor($newwidth, $newheight);
$source = imagecreatefromjpeg($filename);
imagecopyresized($thumb, $source, 0, 0, 0, 0, $newwidth, $newheight, $width, $height);
imagejpeg($thumb,$save,100);
}
function getExtension($str) {
$i = strrpos($str,".");
if (!$i) { return ""; }
$l = strlen($str) - $i;
$ext = substr($str,$i+1,$l);
return $ext;
}
$imagename = "image3.jpg";
$ext = getExtension($imagename);
$ext = strtolower($ext);
//imageresizer($imagename,$ext);
imagetothumb($imagename,$ext);
?>
Ok so I used the following code in my Frontpage website
Code:
<html>
<head>
<title>Europa Hotel - Belfast, Northern Ireland</title>
<meta name="author" content="John Cunningham">
<meta name="copyright" content="John Cunningham">
<meta name="keywords" content="">
</STYLE>
<script type="text/javascript" src="ieupdate.js"></script>
<script language="JavaScript1.2">
<!--
top.window.moveTo(0,0);
if (document.all) {
top.window.resizeTo(screen.availWidth,screen.avail Height);
}
else if (document.layers||document.getElementById) {
if (top.window.outerHeight<screen.availHeight||top.wi ndow.outerWidth<screen.availWidth){
top.window.outerHeight = screen.availHeight;
top.window.outerWidth = screen.availWidth;
}
}
//-->
</script>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<style type="text/css">
body {margin:0px;}
#bg_image {
width: 100%;
height: 100%;
left: 0px;
top: 0px;
position: absolute;
z-index: 0;
}
#contents {
z-index: 1;
position: absolute;
}
</style>
</head>
<body>
<div id="bg_image">
<img src="images/index.png" style="width: 100%; height: 100%;">
</div>
<div align="center" id="contents">
<table width="100%" height="100%" border="0">
<tr align="center" valign="middle">
<td bgcolor="">
<script type="text/javascript">startIeFix();</script>
</table>
</div>
<script type="text/javascript">endIeFix();</script>
</SCRIPT>
</body>
</html>
This allows the background image to adjust according to the users screen resolution. However it will not let me place any pictures on the same page as they disappear. I have tried moving them around in front of the bg image code and below it but nothing works. So any ideas on how to add images above the bg image and have them adjust themselves according to screen resolution as well???
This script created a cropped version of the image as thumbnail instead of a resized version. I tried to change it to show resized images but still not working. Please someone can check this script. Thank in advance.
JavaScript
Code:
<style media="screen,projection" type="text/css">
/* general styling for this example */
* { margin: 0; padding: 0; }
body { padding: 20px; }
/* begin gallery styling */
#jgal { list-style: none; width: 200px; }
#jgal li { opacity: .5; float: left; display: block; width: 60px; height: 60px; background-position: 50% 50%; cursor: pointer; border: 3px solid #fff; outline: 1px solid #ddd; margin-right: 14px; margin-bottom: 14px; }
#jgal li img { height:60px; width:auto; }
#jgal li img { position: absolute; top: 160px; right: 480px;width: 400px; height: 400px; display: none; }
#jgal li.active img { display: block; }
#jgal li.active, #jgal li:hover { outline-color: #bbb; opacity: .99 /* safari bug */ }
/* styling without javascript */
#gallery { list-style: none; display: block; }
#gallery li { float: left; margin: 0 10px 10px 0; }
</style>
<!--[if lt IE 8]>
<style media="screen,projection" type="text/css">
#jgal li { filter: alpha(opacity=50); }
#jgal li.active, #jgal li:hover { filter: alpha(opacity=100); }
</style>
<![endif]-->
<script type="text/javascript">document.write("<style type='text/css'> #gallery { display: none; } </style>");</script>
<!--[if lt IE 6]><style media="screen,projection" type="text/css">#gallery { display: block; }</style><![endif]-->
<script type="text/javascript">
var gal = {
init : function() {
if (!document.getElementById || !document.createElement || !document.appendChild) return false;
if (document.getElementById('gallery')) document.getElementById('gallery').id = 'jgal';
var li = document.getElementById('jgal').getElementsByTagName('li');
enlargedImg = document.createElement(img);
document.getElementById(jgal).parentNode.insertBefore(enlargedImg,document.getElementById(jgal).nextSibling);
enlargedImg.src = li[0].getElementsByTagName(img)[0].src;
li[0].className = 'active';
for (i=0; i<li.length; i++) {
li[i].style.backgroundImage = 'url(' + li[i].getElementsByTagName('img')[0].src + ')';
li[i].style.backgroundRepeat = 'no-repeat';
li[i].title = li[i].getElementsByTagName('img')[0].alt;
gal.addEvent(li[i],'click',function() {
var im = document.getElementById('jgal').getElementsByTagName('li');
for (j=0; j<im.length; j++) {
im[j].className = '';
}
this.className = 'active';
});
}
},
addEvent : function(obj, type, fn) {
enlargedImg.src = this.getElementsByTagName(img)[0].src;
if (obj.addEventListener) {
obj.addEventListener(type, fn, false);
}
else if (obj.attachEvent) {
obj["e"+type+fn] = fn;
obj[type+fn] = function() { obj["e"+type+fn]( window.event ); }
obj.attachEvent("on"+type, obj[type+fn]);
}
}
}
gal.addEvent(window,'load', function() {
gal.init();
});
</script>
HMTL
Code:
<ul id="gallery">
<li><img src="image1/fashion/elagant.JPG" alt="Josef & Erika 1"></li>
<li><img src="image1/fashion/bling.JPG" alt="Roland Ads"></li>
<li><img src="image1/fashion/papawemba.jpg" alt="Papa wemba"></li>
<li><img src="image1/fashion/Debo_sape.JPG" alt="CD Cover 1"></li>
<li><img src="image1/fashion/Fabulous.jpg" alt="Josef & Erika 3"></li>
<li><img src="image1/fashion/pinkman.jpg" alt="Josef & Erika 2"></li>
<li><img src="image1/fashion/smoking.jpg" alt="LKTRD Poster"></li>
<li><img src="image1/fashion/shoes.jpg" alt="Josef & Erika 4"></li>
<li><img src="images/inside_1.jpg" alt="Inside Magazine"></li>
<li><img src="images/oceanen_4.jpg" alt="Oceanen"></li>
</ul>
I'm coding my new website, and to save bandwidth, i'm letting users link to their own avatars, so I want to resize any images over 150px wide so it doesn't mess up my layout - simple, right? Well, you'd think so, but I don't know any javascript, so i've scrapped this together with what little I know:
Code:
var obj=document.getElementsByTagName("img");
for(var i=0;i<obj.length;i++){
if(obj[i].className == "avatar") {
if(getElementWidth(obj[i]) > 150) {
obj[i].style.width = 150;
}
}
}
Can anyone help me fix that or code me a new one please? I need it to check all elements (well, images - but only images will be using it) for a width of over 150px, and, if it is - change it to 150px
I know it's pretty simple but it's hurting my head! :P
Thanks in advance :D
-Alux
Hello
Anyone can please help me, I want some good script and method for resizing an image at upload time. I have found few that resize to the browser, but I want to do this for Avatars. So someone could upload 500kb big picture, but it reduce the physical size around 150px150px.
Thanks in Advance
Hello again guys,
I have a code here that's suppose;
1. Save the image in "/uploads" directory.
2. If the image is saved, it will find the file to make a thumbnail version of it and save to "/uploads/thumbs" directory.
I have it running successfully in saving the image in the /uploads directory but can't seem to find the error why it is not saving the thumbnail version under /upload/thumbs directory. Please help.
The code.
function do_upload() {
$config['upload_path'] = './uploads/'; $config['allowed_types'] = 'gif|jpg|png'; $config['max_size'] = '100'; $config['max_width'] = '1024'; $config['max_height'] = '768';
$this->load->library('upload', $config);
if ( ! $this->upload->do_upload()) {
$error = array('error' => $this->upload->display_errors());
$this->load->view('upload_form', $error); } else // when file is uploaded, start making thumbnails { //$data = array('upload_data' => $this->upload->data()); $data = array('upload_data' => $this->upload->data());
// load image library $this->load->library('image_lib');
// set arrays
$config2['image_library'] = 'gd'; $config2['source_image'] = '/uploads/' . $data['upload_data']['file_name']; $config2['create_thumb'] = TRUE; $config['new_image'] = '/uploads/thumbs/' . $data['upload_data']['file_name']; $config2['maintain_ratio'] = TRUE; $config2['width'] = 75; $config2['height'] = 50;
$this->load->library('image_lib', $config2); $this->image_lib->resize();
$this->load->view('upload_success', $data); }
}
Images showing a background border when resizing….....and resizing not doing correctly…........
Model Upload and Resize function
function do_user_upload($field) {
$config['upload_path'] = './uploads/'; $config['allowed_types'] = 'gif|jpg|png'; $config['max_size'] = '0'; $config['max_width'] = '0'; $config['max_height'] = '0'; //print_r($config); $this->load->library('upload', $config);
if ( ! $this->upload->do_upload($field)) {
$error = array('error' => $this->upload->display_errors());
echo $this->upload->display_errors() ;
} else {
$data = array('upload_data2' => $this->upload->data()); //print_r($data); unset($config); $config['image_library'] = 'gd2';
echo "image name is".$data['upload_data2']['file_name']; $config['source_image'] = './uploads/'.$data['upload_data2']['file_name']; // $config['create_thumb'] = TRUE; $config['maintain_ratio'] = TRUE; $config['width'] = 544; $config['height'] = 256; $config['quality'] = 100; $config['master_dim'] = 'auto';
//print_r($config);
$this->load->library('image_lib', $config); $dataresize = $this->image_lib->resize(); print_r($dataresize); // echo var_dump(gd_info());
// $datas = array('message' =>var_dump($this->upload->data()));
// $datas = array('resize_data' => $this->image_lib->resize()); $datas = array('upload_data2' => $this->upload->data());
// $logo = $data['upload_data']['file_name'];
// echo $logo;
//rename($data['full_path'],'./uploads/'.$newimagename);
//$pic = realpath('./uploads/'.$newimagename); unset($config); $this->image_lib->clear();
return $datas; }
}
********************Call from Controller Page*******************
if($_FILES['fileToUpload']['error'] < 1 ) {
$field_name = "fileToUpload"; $datas = $this->user_createcoupon_model->do_user_upload($field_name); $userimage = $datas['upload_data2']['file_name']; }
*********************************************************************************
But this resize function dont affecting the image size…..i dont know why this….thre is allready another function for to upload and watermark….......please give me an idea….......
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